News - The Fastest Sa-b 50 Build Warzone 2. Best Sa-b 50 Class Setup & Tunings
The Sab50 is tied for best damage and best mobility in the marksman rifle category. Whenever you build the Sab50 for max speed with this class setup, it's basically the best shotgun and the best sniper rifle in the game at the same time, which is damn near unfair. I will show you the max speed attachments, but before we do that, I upload class setups and other Call of Duty articles to this channel daily.
Quick Fix and the field upgrades are dead silence in Munitions Box with the launch of Season 2, they decided to once again change how some of the attachments work, so we're going to be starting with the attachments that definitely have no tuning, we're going to be starting with the FSS St87. Bolt This is the speed bolt.
All this is doing is upping your fire rate, letting you get more shots on target quicker. The other attachment that has no tuning is the stock. We have the XRK Specter mod stock across the board; this is the speed stock aimed on site Sprint to fire movement and then hip recoil control, and the hip recoil control is kind of what makes this thing the best shotgun in the game.
This thing has no scope accuracy, is silly, accurate, and the cons are aiming recoil control, aiming stability, and flee resistance. The worst of those is probably the Flinch resistance: whenever you get shot at, you're going to be staring at the sky, but honestly, it's a pretty good trade-off for just how quick this is.
You're going to be killing people before they even have their guns up and ready to shoot back. Okay, as far as recoil control is concerned, you're going to have to pull down ever so slightly after every shot, but it's a bolt action rifle, so there isn't really a lot of recoil, and now we have moved on to the laser slot, the FSS, old V laser.
This is the aim-down sight speed and sprint to fire the laser, with some aiming stability. This is one of the things they changed during the season 2 update because, until season 2, lasers never had tuning. It was like the first thing I said in most of my class setups, but for some reason whenever they decided season two was going to be a thing, they decided to let us tune lasers, now to make them even better, so I have it tuned for Sprint to Fire named outside speed, just doubling down on the speed of the attachment.
The aimed-on sight speed is supposed to be negative 30, and the sprint to fire speed is supposed to be negative 0.20, moving. Moving forward to the barrel, we have the 12-and-a-half-inch carbon barrel. This is aimed at sight, movement speed, hip recoil, and control again, just making this thing even more like a shotgun.
The cons here are a damage range, bullet velocity, and some other stuff, but for the other stuff, we already talked about the damage range. This thing is going to take one shot at the distances it's going to take one shot at, and you're going to have to hit Chester head to get one shot for the most part with this thing anyway, so the damage range is math; the bullet velocity is also a little bit mad, but it's not that big of a deal.
You might have to lead your shot ever so slightly if you're taking super long gun fights, but if you're just running around and being aggressive, the way this class is supposed to be used, the bullet velocity, will never be a problem, and then for the barrel tuning. It is tuned for aim walking speed and aim down sight speed.
The aim down sight speed is negative 0.25. Aim walking speed is also supposed to be negative 0.25, coming into the fifth and final category. I chose to use an optic, and I'll give you guys other suggestions. After we talk about the optic, by default, this thing has no scope on it; it has iron sights, so we have on the Luca Bandera a scope that is 3.7 magnification and then eight magnification if you want it.
I wouldn't recommend it. The cons are small sniper glints aimed at sight speed and then walking movement speed, but we can fix that with tuning and the other attachments; they offset it really well. Coming into the tuning, it is tuned for aim-down sight speed in the far eye position; the far eye position is just maxed out, and the name-down sight speed is negative 2.5 now.
Like I said, these are the attachments I decided to run with, and this is the class I have the most fun with compared to some other suggestions. I can make a real quick suggestion if you would like to balance out the damage range with some more aim down sight speed. You could take off the barrel and go into the rear grip and then use the, schlogger, match grip; this is Sprint to fire named out sight speed, so that is one suggestion.
You can make another suggestion, which is that you can take off the scope and use that to actually make this thing into a shotgun with the iron sights. For what it's worth, the five-round magazine does give you a pretty big buff to both mobility and handling if you're into that, but you'll have to decide which attachments you would like to take off.
I think these five attachments, combined, are like the best way you can run this weapon, but I've given you the other options and some information if you'd like to try to mix it up a bit, especially now that you can tune lasers; for some reason this thing just got even better than it was before. I want to show my support for the channel, and the easiest way to do that is to leave a like.
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