News - Say Hello To The Most Broken Class Setup Warzone 2. Best Taq V Class Setup - Warzone 2
Best taq v class setup mw2
The Vok Tech V is ridiculously overpowered; not only are you able to get your long-shot kills done, but you want to get an MGB nuke in the process. All right, let's go ahead and create the absolute best and fastest killing tacv class setup. Now for the first attachment, we are going to rock the FSS, or combat, grip to drastically increase the recoil control so this weapon has zero recoil and is incredibility easy to use.
Now for the tuning, we are going to increase the sprint to fire speed to negative point 39, and we're also going to bump up that recoil steadiness, which is very important here, to plus point 81. Now for the stock, we're going to be skipping over these attachments; these are not going to help us out instead, we're going to jump right over to the optic, obviously, the VOK 4.0, optic, to make sure we can take people out very easily at longer ranges; this is going to be the bread and butter of this entire build.
Now for the tuning, we are going to increase the aim down sight speed to negative 0.42, and we're also going to go ahead and bump up that eye position to negative 1.05. So we can go ahead and get the best of both worlds. Here, close range as well as long range, we could snap onto targets, and we're also going to have less visual recoil by adjusting the eye position for, your specific class setup now, we are not going to rock a laser; these are going to be completely irrelevant.
On this build, we have better attachment choices here, and we're also going to skip over the barrel because these are not going to impact the recoil control. So, we're not going to go ahead and waste an attachment slot; we're going to run something else that's going to drastically improve this weapon's overall handling.
For the muzzle, we are going to rock the Castovia, dx90, to increase that sound suppression bull velocity recoil. Smoothness and much-needed recoil, control is definitely there. We are going to go ahead and make sure this weapon is very easy to use; it's an absolute melt machine, and we also have the ability to run around their spawn a little quick and you streak because we have that sound suppression here now for the tuning.
We are going to bump up the bullet velocity to plus 0.68. And we're also going to adjust the recoil smoothness at Plus Point 90 so we can go ahead and have even more accuracy at a longer range. It's definitely a great attachment choice if you guys are trying to go for nukes or just simply try to go ahead and increase your KE ratio.
Now we are going to rock the F-TAC gripper here to smooth out that recoil pattern and also give us increased aiming stability as well as some hip fire accuracy, which after this will come in handy at close ranges. I was able to clutch a nuke because I could just hit fire and land a headshot. Now for the tuning, we are going to bump up that aim walking speed to negative Point 13, and we're also going to go ahead and increase the aiming recoil.
Stabilization some, so we can have this set to plus 0.52. Gonna be perfect for those long-range engagements, because the F-Tech Ripper is a try with the specific tuning combination, and finally we are going to go ahead and rock the 50-round drum, yes, a 50-round drum on this build, and we're literally going to have a rifle that's going to be practically getting two-shot kills with 50 bullets.
You could literally, if you're accurate and the timing is right, get an MGB nuke with a running magazine. Now that I'm in the build, we are going to go ahead and rock the combat knife. The sun grenade proximity mine and my custom perk pack are set up for double-time scavenging and resupply. As well as quick fix, and then finally for the field upgrades we have on medicine's box, as well as Dead Silence with Pro enabled, definitely go ahead and give this class a try.
It is amazing. Let's get right into the new gameplay.
Fast taq v mgb nuke streak mw2
All right, so we can do this with attack V. I'm rocking that OK on this thing, man. All right, so we can deal with the attack. B got the vok, God damn, so we can do here, y'all. Okay, world, baby, this is the new wave. It's crazy because the VOK setups work so well—a little too well here in Modern for two—and I think it's just because the game's overall just a little slower.
Pace Todd so obviously having an optic you know class is be amazing here. Up until UAV went online, the only issue I had with this game was that we needed combat pacing or some type of 10v10 format. This 6' x 6' is really not cutting it. I'm sorry it is really not cutting it, it's really not cutting it.
Let's rotate out. We've got to put ourselves in a position where we can kind of pick them off as they're trying to get to the hill. That's going to be our best route and our best plan of attack for this specific build. I honestly don't even want my teammates to sit out, like, "Get off the hill, y'all, like we have," a point compromised like we have plenty of time to work here; we don't need to be on the hill at all literally for the rest of the game; we're good inside the perimeter; look at this shit like.