News - New Top 5 Best Ranked Play Class Setup Warzone 2. Warzone 2 Best Ranked Play Class Setups Warzone 2
Spx-80 (best sniper setup)
Next up, we got the SPX, which is going to be the best sniper. The McPR is also a very good one, but overall, I think the SPX is going to be a lot better. The pro players actually don't run any attachments on their SPX; it is all G8, and so in the future, they're probably going to remove the option to add attachments to it.
You just want to increase the mobility without hurting the damage range. Say you're playing the public matches, then you want to increase mobility and damage range doesn't really matter because you're going to be running around quick scoping, but in ranked matches you are going to be hard scoping a lot.
With that said, we are not going to be running a barrel, so the weapon is going to be a little bit slower, but you are going to be hard scoping a lot, and then for the stock, you want to add the maximum DMR. Precision is going to increase the aiming stability, so there will be less sway when you are hard scoping, and then you have a little bit of a quicker ad.
We are losing a decent amount of cons, but those don't really matter for snipers because you just prop up holding lanes, and then we are going to be adding the skulliger group just to make the weapon feel a little bit better. Although the Bruin is going to have just as good a rear grip, it's not going to be as good as the Skulliger's max grip.
It's just a personal preference thing; for me, I want a little bit more ads, but if you want your screen to shake less when the enemies are shooting at you, run the Bruin. Next up, we are going to be running the bolt, which is going to increase the re-chambering. Speed So if you need to pop off that second shot, you are going to be able to do that a little bit quicker for the ammunition because we are going to be running at high velocity, which in an exclusive Aces article he proves does absolutely nothing.
As a secondary on a sniper, pretty much for every other class in the game. I'm going to be running a knife just so I can get around the map a little bit quicker with the sniper, though, if someone rushes. You can't really rely on your knife, so it's very helpful to have the X12, and then you just want to add the lightning fire and the coroning rear grip for most of these attachments.
Are going to hurt the weapons, so that's why you just want to run the lightning fire to increase the fire rate and then the corona rear grip just to increase the overall speed of the weapon. I will put on the battle harden instead of bomb squad, but it just kind of depends on what my teammates are using, and since I only really snipe, in search in the story I'm going to be running the frag grenade so I can get like a spawn fry kill, and then for the tactical obviously just run these stuns, and for the field because this is going to be for a search I'm going to be running the dead sounds although the trophy is pretty nice. If you're trying to prop up an area, make sure nobody can push.
Taq-56 (best ar)
You see, the next setup is going to be my favorite setup to use in ranked play. I used to love SMGs. But then I built this tack build, and all my days I've been popping off because of the recent buff to your under barrels. You can now run like the Edge 47, and you'll get a lot more recoil and control without hurting the mobility at all, giving you a complete beam of a weapon.
This is such a nasty weapon, but if you do want it to be good, make sure you hit three shots in the center of the chest. When you start to hit like arm or leg shots, the weapon starts to be pretty bad, so here is my favorite setup for the attack 56, although I do like two other ones. Before we get into that, though, every single attack V6 build you are going to be using is going to have the Tundra Pro Bear.
This severely increases the damage output of the weapon, but it is taking a hit to the mobility, although you don't really feel that, and then for the rear grip, we are running the clean shot so we can bring up our weapon a little bit quicker after sprinting. I really like the Cardinal stock. This attachment is going to allow you to run around the map a little bit quicker, and you can strafe quicker so you get that rotational aim assist, and then for the underbarrel, listen up, this is going to be very important, so if you want the most amount of recoil and control, run the Edge 47 or the F-Tech gripper.
They are identical, but you are going to take the biggest hit to your mobility, and so the next one down is going to be your Commando; the next one down from that is going to be the Phase 3 grip, and then the next one down from that is going to be the Shark Fin 90, which the Shark Fin 90 doesn't give you any recoil or control, but you're not going to have any cons at all for this build.
a The same thing as before, but you're going to have a little bit more mobility because you're not running a muzzle, and then this stock is actually going to increase the speed, which is also going to give us a lot of recoil control. And when you're playing ranked, you do have to crouch and walk a lot, so that is going to be very helpful, although we are losing a little bit of rapid recoil.
control, and so for the rear grip, I'm running the compact grip, but if you do want a little bit more mobility, feel free to run the clean shine grip. And, for the final tactic setup. I want to show you that this is going to be Skumpy's old build; it might be the same one, but since there were a couple buffs and nerves, he might be switching things up.
So, this setup is going to have a lot of mobility; we are basically running the same thing as the first-class setup but with no muzzle, and then we're running the shark for 90 to maximize the ad speed, and then for the rigor, we're actually running the combat grip just for a little bit more recoil control, although.
I think a little bit better setup is to run the clean shot and then swap this out for maybe the phase 3 grip or the Commando so you get a little bit more recoil and control, but you're not going to really take any hit to your mobility. With all that said, that is going to wrap it up for the attack, and this is typically the setup I'm going to be running.
You don't really need a dead silence with an attack because you're usually kind of propped up holding lanes, and so the trophy is going to be very helpful. If you are running an SMG, then you actually might want to run in dead silence because you can be a complete nuance to the enemies. You can run around like buildings and stuff and be in their faces, making it very easy for your teammates to capture the objectives. I really never run a trophy system unless I'm playing like on the hill.
Kastov 545 (very underrated ar)
For this next setup, we got the cast off of 545. They cast off the 762, which was better but is now banned from ranked play, and the reason they ban the Kasov 762 from ranked play is because of its two-shot kill potential.