News - Warzone 2. 0: Change Your Loadouts Asap. Stop Building Your Setup Wrong. Warzone Best Setups
Pro tuned blueprints aren␙t worth it in warzone 2.0
So the first thing I want to talk about here is one that I am constantly seeing questions and comments about, and that is the blueprints, more specifically the "pro-tuned" blueprints. Basically, this is a new gimmick here in MW2 and War Zone 2, where not only do we have our blueprints that we can earn via the battle pass so that we can buy them via the store, but some of these blueprints come as protunes, which basically give you a blueprint with a certain series of attachments, and even if you don't have that weapon max leveled, it actually already has some tuning built into the various attachments.
However, there are several things here that you want to take note of when it comes to wanting to use these blueprints in the first place. First off, as we've talked about for several years now, basically from MW 2019 to now, most blueprint builds by default are not really all that great. I mean, sure, some of these blueprints look really awesome; they've got some cool designs and some cool camos on them.
But the attachment setup that they come with usually is not the meta build; in a lot of cases, the attachment setup it comes with is not even close to the meta build, so that's the first thing you want to look out for when it comes to using These tuned blueprints for a lot of the basic attachment setups are not worth using.
You'd rather go off of a guide of the best muzzle, the best barrel, the best optic, the best ammo upgrade, so on and so forth, and, of course, for a lot of the weapons already, we've gone through and broken down various best loadouts and best setups to be using, so you know, use those as sort of a guide.
Point out whether or not a blueprint is actually being built in a correct way, starting first and foremost with the attachments that it comes with; unfortunately, if you want to go through and change those attachments, that is going to partially ruin the look of the blueprint. It is still wildly obnoxious and very annoying that changing attachments on a blueprint changes the look of the camo or the look of the blueprint in general.
I don't feel like that should be a thing. Of course, now they have the weapon vaults, which are more expensive, and I'm sure we'll start to see those added to the store eventually, which sort of counteracts, but yeah, just in general, you want to look out for the attachment setups on blueprints first and foremost because those are oftentimes not meta and not really all that competitive with one another.
The tunes are on these setups, and like I said, this is sort of a gimmick to make the guns seem more advanced and more special, but there are a few things here that are very dumb in my opinion. For one, you can't change any of the tunes or the attachments there and keep the tunes on the weapon. If you go to alter anything with a protuned blueprint, it is going to end up removing the tunes and you as well.
I can't see how these things are tuned to know if it is actually tuned for a better setup or if it's tuned for more of a gimmick, and because we don't have the exact stat values, it makes these blueprints very ambiguous, if you will. Mistake number one is trusting these blueprints with the attachment setups too much.
Protuned. Blueprints as actual, meta builds are correctly tuned builds when in reality we just don't know if they are, and like I said, they're very gimmicky, and I would not recommend using protuned. Blueprints. If you want to buy a blueprint because you like the look of a gun, go for it, but you're probably going to have to change this setup and delete those tunes from the weapon to really have it be a true meta build or a competitive build.
If you just want to use it as is because you like the way it looks, go for it, but I wouldn't expect the most optimal results there.
Suppressors can be great, or really rough in warzone 2
The next mistake you're making probably comes in the form of the wrong suppressor. This game is very strange when it comes to the pros and cons of various attachments. yedo I'm sure you start to level up your guns more and get more things unlocked and more universal attachments unlocked, you'll come to realize that a lot of these attachments say they do the same thing plus recoil.
Smoothness plus velocity plus damage plus this that and whatever else minus this that and whatever else there's a lot of ones that have very similar stats and the only thing that changes is the stat bar, and keep in mind those stat bars are not accurate and you should not make attachment selections based off of how much one of those stat bars moves in any given direction.
When it comes to suppressors, oftentimes, the one you want to focus on using the most is the one that ultimately has the fewest cons. There are a few of these, like the Echolus 80 or the Nils Sound, that have very minimal cons. So these ones that have a very lengthy list of cons might offer decent velocity increases and decent range increases, but they might also be hurting range in significant ways.
They're going to drastically hurt your ads. And when it comes to tuning them, you can try and, you know, fix some of that and correct some of that, but the value is based off of tuning changes that are not going to completely negate the cons there, so I would avoid any suppressors that are oftentimes bringing with them a lot of cons.
Those heavier suppressors, if you will, most of the time will not end up being worth it, by the way. War Zone 2, DMZ, but also the best class setups, loadouts, and tips to help you guys improve at each game as well. Let's try a name for 3 000 likes.
Tuning mistakes in warzone 2
so much love for that speaking, of tuning We've talked about this already several times throughout the article, but tuning in correctly is another massive mistake that a lot of players are making right now. We talked about it in depth in its own separate article last week, so feel free to go check that one out if you haven't yet, but when it comes to tuning, things are not linear when you're going up and down and left and right.
Meaning, if you go all the way up, that doesn't mean you're getting the most recoil out of that; if you go all the way right, that doesn't mean you're getting the best range out of that. Single attachment has a different "sweet spot" if you will that you have to pay attention to on the graph because at a certain point it's going to stop increasing and start decreasing more from a different stat category, like for velocity, it's going to start hurting the accuracy more, or for recoil, it's going to start hurting the range more, so you really have to pay attention to these certain points on the graph where you start to see things move inwards more and hurt the stats.