News - Warzone 2: 18 Free Blueprints, Camos & Other Rewards Season 2. How To Earn Them

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This season has a few cool ones. For now, let's jump into the Season 2 exclusive, Rewards.

The new season 2 warzone 2.0 nuke blueprint & rewards

The new season 2 warzone 2.0 nuke blueprint & rewards

First, I think I want to start with one that's perhaps the most challenging of the two items here to obtain on this list: the season 2 nuke rewards in Warzone 2.0. So of course we saw the nuke introduced with Warzone 2.0 in the launch back in November, but with season two we end up seeing a refresh of the main primary reward here of the weapon blueprint you end up getting for completing the Champions Quest contract or completing that nuke new with season 2: the do not cross Victus XMR blueprint, which replaces the brass tax f-tac.

Recon blueprint from season one. The overall look of this, I think, is pretty solid, but I also think it'd be really cool to have this as a camo pattern as opposed to a blueprint. That's just me personally, because I've always had that type of mentality. I'd like the cosmetics to apply to all weapons, not just one in particular.

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It takes a similar look to the Hazardous m13b Blooper that we saw in season one and that we see again as a reward in season 2 with DMZ and a story mission reward, but we'll touch on those a little bit later in a different article, but alongside getting this Do Not Cross Victus XMR Blueprint, if you complete the nuke, you still get the existing additional rewards.

On top of that, the only thing that changed from season one to season two is the blueprint on offer, so if you complete the nuke for the first time, you still end up getting the quest nuke calling card, the quest nuke emblem, the Boombox charm, the radioactive sticker, as well as the nuke operator skin you end up getting now.

According to the patch notes for season 2, the challenge was increased a bit, so if you or your squad want to have a go at it, feel free. It's going to be a grind, and you still need to get those five wins in a row for the contract to spawn. For however many players you have in your squad, that's how many attempts you have.

I e, if you plan quad you have four games after that where the contract will spawn three, offend trios two of induos one up in solos and then that's where you're at of course challenges, in-game still persist the entire Lobby is hunting you down but also other factors like the lag switching bug or exploit can still be done so I've, seen my friends get to three or four out of five games to be complete and absolutely get screwed over so for me I won't be attempting it until those are fixed out but to each the realm for those that did not complete this in season one that brass tax blueprint is now forever a loss of time so if you have it you have one of the rarest items in Warzone 2.0, and likely will from now until the end of its support perhaps.

The new season 2 dmz exclusive ashika island weapon case blueprints

The new season 2 dmz exclusive ashika island weapon case blueprints

With the Do Not Cross joining the ranks of those rarest blueprints as of season three, and if we get another refresh on it, but beyond that, we saw that the DMZ also introduced two new blueprints here with the Ashika Island weapon case rewards. First off, case one of seven in that set will give you the backup plan p890.

Once you go through all seven of them, you end up getting the fight-night ticker 56. Now it seems like they're kind of merging the two here that we had an existing inability to obtain because without Mazurek, he granted you a weapon blueprint, the toxic RPK blueprint, by simply completing the very first weapon case you ended up extracting with, but in Building 21, you didn't get the silver-talking Chimera until you completed all six of the six cases, so you had to do that challenge six times.

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I kind of like that they're merging it together so we can choose kind of where we want to go in and leave off but still get rewarded in some capacity. The pickup for the case is much harder than it was in Mazura, maybe harder than Building 21 on Ashika Island, because you have to disable cameras and security for the castle take.

The Fight Night Attack 56 looks a bit better in my opinion, but again, it's still kind of bland by comparison, though it does have a clean aesthetic to it where you can tell it's a blueprint and a reward, whereas the backup plan kind of looks like just a base build. But the TAC 56 has enough aesthetic change that if you equip something like a Mastery camo on it, you'll be able to see textural differences that can make it look good.

Also, we should mention that the TAC 56 build really isn't that bad by comparison. Doesn't happen so much; you might want to change out the laser, but those really aren't too big of a deal now. Truthfully, if this follows the same pattern as Building 21 and Al Mazara, these will extend past season two, so we're including them because they're the main quest line for season two in Ashika Island, but they may not end up being exclusive only to season two.

I'm kind of bending my own rules and parameters here since I don't want to discuss the mission rewards for the DMZ just yet; that's coming in a later article, but for now.

The new season 2 modern warfare 2 combat pack (playstation exclusive)

The new season 2 modern warfare 2 combat pack (playstation exclusive)

And Sony's relationship with Activision has been attacked since Black Ops 3, which has provided some semblance of exclusivity for the platform since 2015, though admittedly it's gotten substantially less intrusive in the gameplay experience over the years previously. At the beginning, we provided content first for PlayStation for a whole month, walking that down in Black Ops 4 to just a week on the seasonal event stuff, then down to submodes of the third game modes in Modern Warfare 2019 and Cold War, which yes, that whole year of exclusivity was absurd, but truly the modes themselves weren't.

dmz all rewards

Really anything too spectacular, but we also recently saw that we only have it down to now like creating class slots for 24 hours of extra Double XP events and much smaller things like that, so progress perhaps, but we still see exclusivity continue on in some capacity, though the combat packs still persist with the introductions that we saw all the way back to 2019 including items exclusive only to PlayStation users now interestingly, these have never transferred to PC or Xbox even if you've done them on your account, but it would seem that this year is also a step further with non-playstation users.

It's so odd that they're genuinely PlayStation exclusives this year, but with season two. We just released Combat Pack 2, a free offering for PlayStation Plus users, in which you will gain access to the blueprints of the Carver fennec, the Oni pyroclast blueprint, and the slasher, blueprint, and pyroclast.

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