News - Top 5 Meta Loadouts Warzone Season 1. Warzone 3 Best Loadouts - Warzone 2
This is one of the top five best loadouts in the war zone right now. Everything is being tested and is very easy to use with no recoil, so we're going to start out with the MCW, which has zero recoil. The first thing you're going to throw on is a VT7, a spirit fire suppressor that is undetectable by radar recoil control.
Bullet velocity and damage range at the cost of some aim-down sight speed, aim-walking steadiness, and sprint-to-fire speed. Next, put on the 16.5. MCW, Cyclone long barrel for bullet velocity and range, aiming idle sway, and firing aim stability. Trust me, this is what you want to have on there.
Despite this tax-stand-spread reduction, it's not a big deal. Hip-fire spread: who cares about aim-down sight speed? You won't notice that this is a big one right here. Make sure it has zero recoil. Put on the Kamura Ren 03: vertical grip for gun kick control, vertical grip aiming out of sway, and firing aim stability.
Put on a 60-round drum. If you want 40, then that's more than enough for you. Good for you, but I think you want to have 60, just because it is going to take a couple bullets to get the job done, and you want to have as many as possible in the war zone. The last thing I put on is the Coro Eagles I 2.5, Times.
Now, this is my preference. You can use whatever you want for sight, but this is what I like to use. This is the end product right here. is very easy to use, in my opinion. As you guys see, it has so much range and very little recoil. The only downside is that, like I said, it does take a couple bullets, so this is a first-class setup.
Make sure you guys are using this if you want no recoil and want to use a very easy gun. The next is the Rival 9. I absolutely love this SMG for both multiplayer and War Zone. We're going to start out with the Sonic suppressors for being undetectable by radar bullet velocity and damage range at the cost of some aiming walking steadiness, sprint of fire speed, and recoil control.
Put on the Rival SE clear shot barrel for aiming out of range bullet velocity damage range. recoil control You do have some cons, but there isn't going to be anything that you notice. 4 on the 9mm high grain rounds for bullet velocity and damage rang at the cost of some recoil control. 40-round mag I don't think you need 50.
If you use 50, you're going to be significantly slower. But I mean, it's completely your preference, whichever one you want to use, whether it's 40 or 50, and then I put on the MTZ Marauder stock for gun kick control, aiming out of sway, firing aim stability. At the cost of aiming for walking speed and movement speed HIIT fire attack stance spread and sprint to fire speed This gun is very easy to use.
The only downside is that it really is optimal for short- and medium-range engagements. Once you go beyond short and medium range, it's not really the best possible choice, and you want to switch to your AR, so make sure the short range engagements you're using this and you'll get the job done very quickly.
This is the best class for Rival 9, so make sure you're using it, and you'll have a great time in the war zone. Next is the strongest gun for War Zone right now, the bass B. This is the best class setup overall for war zone fastest ttk, and you need this so on the VT7. Speier. Suppressor L for undetectable, by radar recoil control bullet velocity and damage range at the cost.
Some aim down sight speed, aim walking speed, and sprint to fire speed don't use the Brun Venom-long barrel for bullet velocity and range recoil control, aiming idle sway, and gun kick control at all costs. Sprint to fire speed, movement speed, and sprint speed won't even matter because it's an AR throw on the Brun heavy support grip for gun kick control, aiming idle sway, horizontal recoil, and firing aim stability.
At the cost of aim-down sight speed and vertical recoil, the vertical recoil is already good, so a reduction of it is not going to matter 45-round mag because that's the highest you can go, but I think that's more than enough, and once again. I put on the Coro Eagles Eye 2.5. If you want to use something else, feel free, but this is just my favorite, and check how easy this thing is.
It basically uses lasers from any distance, whether it's short, medium, or long. You guys just see that it gets the job done. I used not even my entire mag, and I took out the entire team fully plated, so this is something you definitely want to try out. It's literally the strongest assault rifle in the game, so make sure you copy this class in particular.
This is the class you need to take down multiple teams and multiple enemies, and it'll be very easy now. In my opinion, the strongest SMG in the war zone is the striker. We're going to start out with the x10 black kite for undetectable radar firing, aim stability, recoil control, and bullet velocity.
If you don't want this, there's only one other alternative, and that is the colossal suppressor. I don't really recommend anything else; it's just not really worth it. That's why I like the x10 black height because it gives you the most bang for your buck. Put on the striker Recon long barrel for Bel velocity and range, and aim out of sway at the cost of hip fire and attack.
Spread Sprint to fire speed and aim walking speed, 45 auto highgrain rounds for no enemy skulls bullet velocity and damage range at the cost of some recoil control, and this already has plenty of recoil control, so it does not matter. 48-round mag now that's just for more movement and reload quickness and all that; if you want 60, you can; it's kind of like a tossup for me.
CU, you do get a reduction in movement speed and aim-down sight speed, which will be crucial in those one-on-one engagements. So whichever one you want to pick completely up to you, the last thing I put on is the RB Cralis assault stock for gun kick control, aim downside speed, and sprint to fire speed.
This is different than what I would use in multiplayer. In multiplayer. I would use no stock because there's just way more perks, but for this. I wanted to make sure there was as little recoil as possible, so I guess I'll show you the two versions on how easy it is with the Calis assault stock versus the no stock.
So with the Calis stock, this is how easy it is to actually control this weapon. It basically feels like there's no recoil you can even get from long-range engagements, which is actually beautiful. But this is what it's like with no stock, so it really is your choice, whatever you choose to do. In my opinion, it's still very good.
Like I said, at the end of the day, it's your personal preference; whichever one you pick is going to be what you have to deal with in the game. This is the best-class setup. Make sure you copy it down because this is what you're going to run into a whole lot if people aren't using MW2 guns, which got nerfed significantly.