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The tuning of that is a plus 80 and a minus 8. Now I'm going to go down here and throw only 60 y on mag I just closed my party privacy, by the way, because I don't know why people are joining me so much today, but we have the 6 or mag gun here, which is going to be super crucial because this gun in particular has such a high fire rate that it is very necessary to have on the 60 round, even as opposed to the 45.
I definitely don't want to go for that. I'm a 60 M kind of guy, so I just recommend the 60 anyway, but definitely go for that kind of regardless. And last but definitely not least, here once again, the same general rule of thumb applies if you're going to go for those specialized game modes, like the Holm or something like that, but generally want to go for the AOT B4 or the SE recharge over here either, or you're going to be fine.
Sometimes I prefer to run the SE recharge just because it looks cooler. To be honest with you guys, I mean, there's no real difference. I just kind of like the way it looks, but the tuning is also the same rule of thumb: go for a little more ad speed, so in this case, minus 1.26. Then this maxes out at that far distance, trying to push it as far away from me as possible to mitigate as much visual recoil as I can possibly do, so that is that that's my full build there for the F advancer next up.
The two need to be minus 16 uW. 23.03.2013 i personally don't think a 50 is necessary. It's just really not, frankly, so I just go for the 40 and pretty much call the day right there. Now we're going to go back to the Lockman TC G10 for the increase in recoil control. The reason we had this is just because this gun will bounce around and we have added a lot of mobility here throughout this build, and we're also going to still do it with our last attachment, but we need to be able to control it just ever so slightly, and this tcg1.
Grip really does help us out with that the tuning is beus 26 and Aus 36 still kind of gearing a little bit more towards you know the mobility aspect but we just need a little recoil control, and last but definitely not least on this gun here is the Ft Mobile stock, which is honestly one of my favorite attachments to run on this short of that barrel.
But this is just such a good one this got buffed you know probably a few patches ago a few updates ago and ever since then this has been a staple to my lockman build so definitely go for this, the tuning is being all the way maxed out in the bottom for both things, so you really don't have too much of an issue right there, kind of trying to find two in that one, but that's my full build there for the lockin sub, and for our last gun here in today's top five, a very new one to make it into a top five is going to be the mx9.
So this got a pretty substantial buff today, and I wanted to throw this in there because it's actually going to be pretty usable. It's already usable anyways; it's one of my favorite ground loot guns to be able to find because it was very mobile, super low recoil, but it got buffed even more so in the damage profile range wise, so we're going to give you guys a good build for it, so first things, the 58.
Mm rear guard, so this thing is going to help us out that damage range H for accuracy and bullet velocity. This is going to make this thing more effective at just a little bit outside that super close range; the tuning is going to be minus 1/16 and minus 0.04. So you barely get to touch this thing right there.
Now we're going to go over here. We're on the VK laser 7 W, just increasing our mobility. You guys kind of know what this does, so you don't have to explain it too much. The tuning on that is minus 16 Aus. 18.10, Now we're going to go down here and run the 32-round mag, so one of the things that does hold this gun back is its magazine size.
I really wish it was added like an update or patch of something to buff the magazine size up to like 40; that'd be huge, and that'd probably make this thing a lot more usable because it's not as great for obviously trios and quads because having 32 rounds is not, you know, not the greatest, but you know, it still actually does work, and this thing's very mobile, so you can kind of get around that.
Now we're going to go back and run the Breu Q900 grip for the increase in Sprint to Fire and aim-down sight speed, just making it more mobile. The tuning is going to be -39 and -41. And lastly, for this gun, we have the FTAC C11 Riser increasing our sprint to fire and aim down sight speed, so we're just going super crazy here on Mobility, which is kind of how you should build your SMGs, apart from maybe running like a no stock attachment because that will just really chalk your entire build, but the tuning is going to be between 24 and 0.06.
That's my full build that has been in my top five. You guys enjoyed it. Be sure to give it a like for the algorithm. Of course, check out this other article on screen.