News - Top 10 Best Loadouts Warzone 3. Warzone 3 Best Loadouts - Warzone 2
This is the top 10 best loadouts in War Zone 3. This is all meta, and this is all easy stuff that you can use without recoiling the highest ttks. And we're going to start out with the best long-range weapon, which is the Pmot 762. Throwing the VT7 spirit fire suppressor L for being undisable by radar recoil control bullet loss and damage range at the cost aim downside speed aim walking sadness and sprint to fire speed Now one thing I need to note is that you guys need aftermarket parts for this, so you guys put on the jack annihilator and bullpup kit for mobility and handling.
Ray of fire hit fire attack stance spread and aim down sight speed put on the jack and N-long barrel for bullet velocity and range You do lose some sprint to fire speed and aim out way, but you won't notice that. Put on the Brun heavy support grip for gun kick control, aiming idle sway, horizontal recoil, and firing aim stability at the cost of aim down side speed and vertical recoil, and last but not least, put on the Coro Eagle ey 2.5 time.
This is the best long-range weapon overall in the war zone; you get zero recoil, and it is very easy to use, so if you guys want to take a screenshot, feel free to do that right now. Next is the WASP swarm. This thing is the best overall SMG right now for close range. Throwing on the mon iic suppressors for being undetectable by radar and recoil control at the cost of aim downside speed and aim walking speed Ru heavy support grip for gun kick control aiming out way horizontal recoil and firing aim stability at the cost aim down sight speed and vertical recoil under round drum I mean, this is just the best possible choice because if you put on 50, you still have the same amount of cons as you do with the 100, so you might as well get 50 extra bullets and lose just a little bit of reload quickness.
It's about the same honestly, Mark 3 reflector. This is my personal preference; you can choose whatever you want to, but in my opinion, the Mark II is just the best choice, and last but not least, the FSS Rampage 7 Tactical, for aim down sight speed, aiming out way, and firing aim stability at the cost of aim walking speed and movement speed.
This is the best Swarm build, and this class setup is amazing. This is honestly the best class setup for the wasswarm, so feel free to screenshot it. You guys will absolutely love this class. Next is the best overall SMG, which is the striker, throwing on the Sonic suppressors for being undetectable by radar bullet velocity and damage range at the cost of aim walking sness mer to fire speed and recoil control.
Throwing the striker Recon long barrel for bullet velocity and range and aiming out way at the cost of HIIT fire intact stance spreads Sprint to fire speed and aim walking speed, 4 45 auto-high-grain rounds for no enemy skulls, bullet velocity, and damage range This causes some recoil control, which you will not notice.
48-round mag; don't put on the 60 because the cons are just going to be way too bad. You might as well just have the 48; it's a very good medium, and this doesn't shoot way too fast, so you're not going to run out of bullets quickly. The last thing is the RB cralis: assault stock for gun kick control, aim-down sight speed, sprint-to-fire speed at the cost of hit-fire attack, spread recoil control, and movement speed.
This is the best overall Striker build. In my opinion, you guys will absolutely take off with this if you want to throw on 60 feel-free, but I just don't think that it's necessary. This is a very, basically zero recoil build with mobility, and it has a range of short, medium, and long where it kills at a very great time.
Right now, this is the Clos range meta of the Lockwood 680. It's actually ridiculous how good the shotgun is throwing the Bryson choke for hipfire and attack stand spread tighter pet spread. You do lose some recoil control and aim down side speed, but you won't notice it. It does not matter on the lock with the Defender heavy long barrel for tube ammo capacity recoil control, aiming out side, bullet velocity, and range at the cost of flame down side speed, movement speed, fire speed, and sprint speed.
Now if you guys want to use the hammer forge, you won't have as many cons, but you will have six rounds versus the 10, so it's really your choice whichever one you want to throw on there. Put on the point g3p, 04 for hip recoil control, hip fire intact stand spread ins, sprint to fire speed, at the cost of lasers being visible at hip now.
I know some people use the hip shot L20, but you literally get one more benefit of Sprint to fire speed with the point G3P, 04, that you don't get with the hip shot L20, and both lasers are visible in hip fire, so look, you might as well have the point dra on the sought-after mod for Sprint to fire speed movement speed aim walking speed and aim down sight speed at the cost of gun kick control recoil control aiming out way Flinch resistance, which does not matter if you're most likely going to be hip firing or trying to twoot anybody with this weapon it's very easy use and I've died to it numerous times it's just it's really a cheat code.
The express light bolt helps with rechambering speed. This thing is so fast and kills so quick, so this is the best overall build for the Lockwood 680. Please throw it in your class if you guys want easy lobbies like it's; it's just way too easy to use this weapon. Next is a strong contender for the long-range meta, and this is the Brun Mark 9 dra to vt7, a fire suppressor that is undetectable by radar recoil control.
Bu of velocity and damage range, at the cost of aim downside speed, aim walking speed, and sprint to fire speed. The 23h, xrk Horizon V2 for buet velocity gun kick control and recoil control the cost, downside speed, walking speed, and movement speed on the Brun heavy support grip for gun kick control, aiming out, horizontal recoil, and firing aim stability at the cost of aim-down sight speed and vertical recoil 60-round mag makes this thing so much better; it helps with aim-down sight speed, sprint to fire speed, movement speed, and reload quickness.
This thing just reloads so quickly in comparison to the Pyat. Now the p does give you 100 bullets; this does two, but with a 60-round mag, it basically acts like an assault rifle. The last thing is the coral igai 2.5. This is just my personal preference overall; if you guys want to try this out, feel free.
I feel like it's a very strong contender against the Pats. Like I would say, both the Pat and the Brun Mark 9 are number one for long range; it's just a matter of preference which one you want to use now. This is another amazing overall SMG. I would say it's a strong contender against the striker, like this is also number one against the striker.