News - The Lm-s Is Unstoppable Warzone 2. Best Lm-s Class Setup. 3rd Person Mosh Pit

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So today, guys, we're going to be talking about one of the most powerful marksmen and rifles in the game, the LMS. If you hit a headshot, you most likely drop them in one shot, and this has been one of my go-to marks and records after leveling it up. I've been playing with all the weapons, and I think I'm at 34 gold total weapons, which means I've put some time into some of them, and I'm almost done with all the marksman rifles, and so far after playing with a lot of them, this one has been at the top just for the fast rate of fire that you can tap it right because if you see him in this gameplay tap, boom, they're down, tap, and if I get a head shot it's over it's one shot to the dome, so you ain't gotta admit, and if you're down, tap, and if I'm down, and if I'm down, and if I'm down, tap, and if I'm down, tap, and if I'm down easy to knock these out, just look at this, and it's fairly easy to keep control of because with the build how I have it set up, it doesn't sway a lot right, and it's very easy to get those shots to perform like this to get those shots to perform like this and have fun with it.

It's just wrecking. Boys, let's start off with the muzzle. We actually run the silencer. The pulley fires S. I love this one because it gives you that bullet velocity and damage range that's usually what I try to go for with the silencers. It does have that recoil smoothness and sound suppression, but the cons on this are the aiming stability and the weight.

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Aim for low sight speed, but don't worry about the cons; the pros definitely outweigh the cons on this one. We are running the FSS Shark Fin 90. The reason I went with this one is because it gives us idle aiming stability with no cons; it's definitely a great one for those micro rifles and helps you control it a little bit better.

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Now for me, I am a big believer in the high-velocity rounds; I feel like high-velocity rounds on this and your LMGs definitely are. It gives you bullet velocity; you do lose a little bit of damage range, but you'll notice with this marching rifle, the damage range is still there, and you're gaining that bullet velocity, which is going to help you tap those enemies.

Running with a 20-round magazine because, with marks from rifles, you only have 10 on most of them, and that 20 allows you to spam it a little bit more and not have to worry about reloading, especially if you get those enemies back to back to back. You're able to just drop them without having to worry about reloading, and that's what's actually really good about this, and you'll notice if you don't run this 10.

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Rounds seems like it goes by really quickly in this clip right here. I didn't even have to reload; I actually used all 20 bullets and was able to get the enemies, so I definitely recommend at least running the 20-round mag, and obviously with the laser. I went with aiming stability, and I feel like this helps a ton; it allows you to be more accurate with your weapon and just hit those shots at longer ranges, and you'll notice a very crucial part with no cons at all.

It's probably one of my favorite attachments to run, and that's how I have this setup right here. Also, if you guys want to see some more Zone DMZ, well, we do have a playlist for that too, so definitely don't be scared to check that out. All right, guys, we're going to wrap up the article here. I appreciate it.

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I appreciate the love. I appreciate the support. Thanks for your support. But we're going to wrap it up here.

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