News - S1 Reloaded" The New Ram 7 Has No Recoil Warzone 3. New Absolute Meta Loadout

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This is the ram 7 a staple to the Call of Duty Community that was introduced all the way back in, like I don't know Modern Warfare 2 and 2009; maybe before that. I didn't really care, and I didn't really care, and I didn't want to look it up. Here's how it shoots: It's pretty terrible. There's a lot of recoil and a lot of initial recoil, and if you're wondering, here's a full 60-round mag shot into a wall.

It's pretty terrible right now. This is also the Ram 7, just with attachments and a fancy-looking skin. Did it catch your eye? Here's how it shoots pretty well: A lot less recoil than the first one, and by that. I mean a lot, and here's a 60-round mag being shot into the same wall with a lot less recoil; see how it stops kind of in the middle there, so how do we go from this to this?

Well, first, we need to ask ourselves what makes a good loadout. A good loadout has good bull velocity, good damage range, decent movement so you're not stuck with like a fat lard with a r or something, and lastly, a good loadout has very controllable recoil. Now we achieve all of this with loadout attachments, but what separates one from the rest, well, time to kill, is the answer to that question, and if we take a look here, we can see that a fully kitted out Ram 7 stacks up pretty damn well against loadouts like the tack eradicator, the MTZ, and the interceptor.

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That gun is the SVA, which is terrible. I urge you never to use that loadout, and it beats out a whole slew of other loadouts. So while you're asking yourself, why should I use this load-out over something else that's easy to use? Well, this is easy to use whether you're on a controller, or if you're on the stupid mouse and key that some people use for some reason and you don't have aim assist with the mouse and key, why are you still using it?

You literally just plug in a controller. Stop bitching loadouts like this one that are fun to use, and fry people come around once every you know couple metas. But here we are; we have one, so now that I've rambled enough to cover the time it took for you to see this loadout in action in War Zone, let's go over the loadout.

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Now we've posted a couple articles on this loadout, but it has changed a little bit, and in my opinion, it's way easier to use now, and yes, it's going to be meta. If I haven't said that already, I guarantee you it will, so let's go over the loadout. The same exact loadout that I was just using in those clips is what we're going to go over right now, so listen up first.

Obviously, you do need the 60-round drum. Don't ask questions; just put the freaking thing next up. The goal of this is to minimize horizontal recoil at all costs because it is terrible and a stupid addition to the game, but I digress. Here we go. We're going to start with an underbarrel, and that's going to be the Brewing heavy support grip.

This negates 133% of the horizontal recoil and the recoil gun kick, so some of that initial firing recoil is gone. Now we have three more attachments, and one of them is going to take this from an A-tier gun to an S+-tier gun, so let's start with the stock. This isn't the one I was just talking about, but we're going to go with the HVS, 3.4, pad again, helping out with that overall recoil control again, minus 9%.

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Now, this does hurt your aim-down sight speed, but that's okay; just don't. You know, be too aggressive with it because you're going to probably lose because you're not going to be able to aim down sight, but that's just, yeah, use your secondary at that point. And before I let you go, here's one final clip of me using this thing at long range and frying it in front of somebody.

And while you're watching this, if you're more of a DMR-style player, while I hate you for that, on screen right now is a article going over what is going to be the new DMR.

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