News - New Top 5 Best Guns To Use Ranked Play. Warzone 2 Best Ranked Play Class Setups Warzone 2
By the way, if you ever have the option to increase your sprint to fire speed, make sure you do that. That is very important, and then just for a little bit more recoil and control, we are running the stock list mod, and as you can see, we're only running four attachments. I would stay away from the barrels; I really don't like them; they don't give you enough pros, and for the amount of cons you got, you don't really need a magazine unless you are playing like Respawn; actually, the 40 rounds might feel very good.
I just like the mobility more, and you know you don't get in that many gun fights when you're ranked because you know it's 4v4. Feel free to run an Optica in the corner of the Mini Pro with the same tuning that I showed you before, and so this is an overall very good setup. There is one more very good one with this setup, though.
You still have a lot of mobility and very quick access. Not as quick as the other one but still very snappy, and then you recoil. For the attachments, we got the lock shot with the same tune, and we are going to be running the shark fin if you do want a little bit more recoil. Control, feel free to run the Commando, and I would run it with the same tuning as the magazine.
I usually run this in like public matches, so I had the magazine, but I would take that off unless you do like that, and then we got the corona, script for a little bit more Flinch resistance, making it a lot easier to stay on target when the enemies are shooting at us, and then we got the mobile stock, just adding a little bit of mobility without as many cons as the no stock, and then tune it like this.
And with all that said.
Sp-x 80 (best sniper)
I think we should go over the meta AR actually , let's do a sniper, so the professional players actually do not have any attachments. On their sniper, so if you do want to play exactly like the professionals, players do not run any attachments. Although if you do want to run attachments. Plus, you are going to have pretty good aiming stability and a very high damage range in both velocities, which is why we are not running a barrel if you are playing the public matches; you just want to add the shortest barrel always.
But for ranked play, because you do need some damage range plus a lot of bull velocity and aiming stability as well as the ads speed, we are not going to be running a barrel.
X12 (best pistol)
Also, for the full sniper class setup, we are going to be running the X12 pistol, and I do recommend running a knife with every single other class set of four if you are running a sniper sometimes.
With an AR, you should run a pistol, but overall, just run a knife for every regular gun for the snipers. Run the X12, and then we're just going to be running the lightning fire and the kronen. The other attachments really don't make that much of a difference, so I don't really recommend adding them again.
Best equipment & perks
Just run a pistol only if you're running a sniper for the attackscore and the lethal; these don't really matter, and I just kind of swap them based on what my teammates are running in. Sometimes, I will take out the bomb squad for the battle with Harden, but overall, I found the bomb squad to be a lot more helpful.
For the field upgrade. I'm just going to be running the dead sounds with the sniper because I'm only going to be really running the sniper in Search and Destroy for respawn, though you still could run the dead silence if you are using an AR; I wouldn't run the dead sound; the trophy system will be a lot more helpful; but if you are using a submachine gun, the dead silence is perfect for that.
With an SMG, you want to be in the enemy's face, you want to be nuanced, and you want to be very annoying. A great way to be annoying is to run the dead sounds so they can't hear you. You just want to clear out buildings and just be in the enemy's face while the AR players just kind of cover like the outskirts or the objective, and then you'll just be in the enemy's face with your SMG, and the dead sounds work very, very well on Fortress.
With all that said, let's get into the next chapter.
Taq 56 (best ar)
I'm not going to explain why; just trust me. Keep it at zero for the ammo we are going to be running at high velocity, and then you want to tune in for more damage range and both velocities. And then, for this setup, I'm going to be running the X-Line Pro, while for the other setups, you run the Cardinal stock.
The reason I like the X-Line Pro is because you can add a little bit more recoil control to the weapon without it feeling slow because this is giving us speed. It does say we are losing recoil control, but you really don't feel that whatsoever. We are also getting faster cross-movement speeds since our footsteps are so loud in this game and you do have to crouch walk a lot, which makes it so you can move around a little bit quicker.
For the tuning, you just want to increase the ads and the aim walking speed, and since we are losing recoil control with this, we are going to be going over to the com. I mean to the under barrel, and we are going to be throwing on the Commando, 4 grip, which is for the underbellies. Full recoil control is going to be the Edge 47 and the F-TAC Ripper, but they are going to have the slowest ad speed.
The next one down is going to be the Commando. You'll get a little bit less recall control, but you are going to have more mobility. The next one down is going to be the phase 3 grip, and then the next one down from that is going to be the Shark Fin 90. Many pros run the f-tag ripper, but many pros run the Commando for your pencil; just again, it is personal preference; for me.
I'm liking that Commando and then just tuning it like this, which then for the regroup we are going to be adding the combat grip just for a little bit more recoil control, and this is one of the attacks that's going to make the gun a personal choice if you do want more recoil. control I would run the clean shot grip, and then I would believe you just tuned it the same way as the combat grip.
Just for me. I found myself doing best with the combat grip, so another very good attack with the sixth setup is going to be the same exact thing, but it's going to be a little bit more IV-aggressive. Setup on the underbarrel is the shark fin 90, so we don't lose as much adsorption, but we're not getting as much recoil control, but we are not losing recoil with this Cardinal, we are only losing aiming stability, and for the tuning on the Cardinal stock, just tuning for more mobility, and then for the underbarrel, we are running the combat grip just for a little bit more recoil control, but feel free to run the clean shot grip.
Lastly, there is one more thing that people do: they will take off the combat grip or the high velocity, then they'll go over to the muzzle, and then they will throw on the FJX, Full Chrome Pro. This is going to be the best muzzle for the attack, and so this is another very good one. Feel free to take off the high velocity, and then you can add more recoil control or you can add the clean shot grip.