News - Aydan's Controller Settings, Setup, Bind Warzone 2. 0
To the end, he's using an Alliance Scuff controller without control freak; he only uses one right pedal, which is bound to jump; and he holds its controller using the right hand claw. His stick layout is the default. The edit button layout is tactically flipped with L1 and R2, and you can check his binding right here.
For his gaming setup, his gaming monitor is a Dell AW27210 at 240 hertz. Aiden is currently using the Audi LCD GX headset with a Shore SM-7B microphone, and like many gamers, he's using an M-Body gaming chair. His streaming camera is a Sony a6300 with a Sigma 30 millimeter F 1.4 lens. Here are his gaming specs.
This is a settings update for today, which is December 2nd. He does not use Nip/Tuck game filters for his display settings; his screen refresh rate is 240 hertz, which matches up with his monitor, the Dell AW27210. His brightness is 57; here is his personal stuff. His quality settings This is the most important setting because it makes the game smoother with more FPS and doesn't crash during gameplay, so his render resolution is 100 upscaling.
Cas with strength 100 anti-alyzing, is smaa, t2x All settings except low and medium are off. I personally love this setting because it gives me more FPS in the game, and the quality is good enough for me. His view settings are 120; make sure the field of view is affected by first camera movement and third camera movement being at least 50 percent; and his controller setting for edit button layout is tactical flipped stick layout, which is default.
He turned off the vibration on his controller, so his settings don't matter. He's using 7 for the horizontal and vertical sticks. Ad sensitivity is 0.95 or 0.96; for multiplayer, all of that is one. Here are his advanced settings. The aim assist type is the default after the new update. They nerfed the Black Ops aim assist, so the default aim assist type is meta.
Last week he turned on Guido settings to get no recoil on his controller, but in the new update he turns it off. The aim response curve type is dynamic ads sends; his input Dead Zone left and right stickmen are 0.05; Max is one. It doesn't really matter what his gameplay is, and he doesn't care much about the fact that his slide and dive behavior is inverted.
These settings make his movement better, so instead of tabbing to slide, you hold to slide instead of holding to die if you dive, so you can dive in more situations and get out of them more easily. tactical Sprint behavior is single-tab running