News - Warzone 2 Top 5 Fastest Killing Class Setups (warzone 2 Best Guns)

For that crouch movement speed, sprint speed, and aim down sight speed, this is just a great stock here, and it's also not going to mess your gun too much, but the tune on this is going to be a negative 1.94 and a plus 0.108. So that's my full tune right there, all my builds and attachments. You can run it on pretty much any map, and specifically, even on shipment, it works out incredibly well, so this is a setup you definitely need to have in your loadouts at all times.

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This is my basic overview of this setup. I definitely recommend you guys try these attachments out, but I'll get in here and definitely recommend you guys. So. specific attachments, so we run the tune on this to give me a negative 0.86 and a negative 0.26, so there's that. With that damage range, hip fire accuracy, and bullet velocity.

I know it doesn't make a crazy difference in those categories, but you really do feel it in the game when you don't have this thing on versus when you do, and it's pretty noticeable. When you're at that closer to medium range on how fast you're able to take people out when you do have this barrel on versus not, this is why I always run this now on my setups.

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The tune on this is to give me a negative point 18 and a negative point 19. There's that now; let's move up here, FSS, to the Ole Dash V laser. After that, we're going to go down here. Skip the magazine; you don't need to mess with any of that because, I mean, there's obviously not an extended mag.

modern warfare 2 best class setups

This thing has like a 64-round stock, which is incredible. But we have the true tag grip here, a sprint to fire speed and aim down sight speed; you gotta love it, and we just gotta speed this gun up here because it is an SMG, and of course we're going to be agile and mobile when we're using an SMG.

The tune on this is going to be a negative 0.68 and a negative 33. After that, we're going to go up here to our final attachment. Run the Marquif R7 stock, right crouch movement, sprint speed, and aim down sight speed, so this is a banger attachment. I love running this between this and the trees, and it runs really well as well.

Also, on the VLK stock list, you can sometimes get away with this, maybe on a smaller shipment, but you will have more of that vertical, slash visual recoil, and I don't really like that, so I just go for the Marquee R7, and it is just an amazing attachment, and the tune on this is a negative 2.32 and a negative 1.16.

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So that's my full build there; this is one of my favorites in the entire game; try it out, and finally, for one of the last guns here, we're taking a look at that's going to be the M4. This is a tried-and-true assault rifle that is just incredibly good. But the first thing we're going to get into here is the muzzle f-tac Castle comp horizontal and vertical recoil control.

The M4 does have a sort of nasty reputation in this game for really kicking up quite a bit, so we definitely have to stabilize that out, and the f-tack castle comp's really going to help us out with it. The tune on this is "Give me a negative 52 and a plus 19" to stabilize gun control while still making sure that you know fast.

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After that, we're going to go up here to the barrel section, the high-tower 20-inch barrel full of velocity damage range, recoil control, and hip fire accuracy—things you want on an assault rifle. This makes this so much more effective, and I recommend that for whatever you're trying to do with the M4, you have the high tower barrel on there.

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I don't really see a reason for you not to have the high tower barrel. The tune on this is going to be pretty much all the way maxed out down there, negative 0.50 for a walking speed, and negative Point 23, quick, little note You can very rarely max out some of the sliders on these guns, and it won't cause a real detrimental effect, but this is one of those things the one of the only times you can actually do that.

That's kind of what I found; if you notice that pretty much none of mine are maxed out, that's because you will start getting negative effects when you do it. Also moving on down here to the underground section of F-Tech is Ripper 56. Under the braille that I run on a lot of my setups, the tune on this is going to be a plus-point 70 and a plus-point 30, definitely trying to stabilize the gun.

After that, we're going to move back here and we're going to run the Phantom grip, so when I explain this thing here, it's spring to fire speed aimed at site speed. It does have the Flinch resistance con, but you get more of the pros. You just have to kind of utilize it in the game and see, okay, is this working for me or is it not?

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The Phantom grip works for me, so I run that the tune on this is going to be a plus 55 and a plus 13, and then for our final attachment up here. We are the Tempest p80 strike stock, so this gave us sprint speed and walking speed. Crouch movement speed and aim downside speed—a fantastic attachment to round out this gun—make sure that you're, you know, actually pretty mobile and pretty agile, and you can have a nice aggressive setup with an AR that's actually in pretty good recoil control.

The tune on this is going to be all they've maxed out for eight rounds of site speed and a negative Point 93 on the bottom, so that's my full build there, and that's been my top five. Don't be Randy, and I'm out in

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MODERN WARFARE 2 TOP 5 FASTEST KILLING CLASS SETUPS MW2 Best Guns | Chuck.
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