News - Updated" Pro Player Vaznev-9k Class Setup Warzone 2. Cdl Moshpit Loadout - Warzone 2

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Today is a very lucky day for all of you CDL fans because I'm going to be showing you my new and improved competitive class setup for divas that have a 9K. I'll be showing you a pro player class setup and my own personal class setup, which has a little bit of a twist to it. These CDL-class setups are built for aggression and playmaking, but you're also going to have high damage and no recoil, so that is really nice.

Definitely stick around to see these CDL builds because you don't want to miss out, but with all that being said. I'm going to quickly hop into a match just to show you guys how good these class setups actually are, and then we can go ahead and get right into the class setups. Even my teammate is spawning behind him.

God, we need to make sure we don't get screwed by these spawns. Should be fine though for now. Let's try to get that advanced UAV; it's really important to hold off on getting nated. Nice little flank onto the point there for a few kills—we finally got that advanced UAV. I don't know what that guy was doing; he was dolphin diving.

I'm not sure what he was trying to avoid, though. This is when the kills get really easy, though, once you get that Adventure AV up, and as long as you don't make a mistake, you should be fine. That's a sweet clutch double kill right there. I love this pistol because it's so good in situations like that.

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You need to find the right angles to get these pickups. I'm not exposing myself too much to gunfire. Hello, Hi, how are you doing? We got the MGB. I knew I was close, but I wasn't sure if I was going to get it; those were some sketchy gunfights to finish things off. I ran out of the advanced UAV right at the end, but I finally managed to get the MGB; that's pretty sweet.

Now the first game of Jitters is out, and we're doing well. We're doing amazing; maybe even a potential, double MGB coming in if we don't run out of time. Not very likely, though. All right, since the game is coming to an end here due to time, we're going to go ahead and call on the MGB as I get stuck by his sticky nade.

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We also got basically 140 kills, so not too bad in the kills department either. So now that I've shown you some gameplay with this class setup, let's go ahead and take a look at the pro player build, and then I'll show you my own build with a little bit of a twist. So we're going to start off with an attachment that every single pro player uses with their vasnav setup, and that is the True Tech grip for a boost to our sprint to fire speed and am down sight speed, as I've mentioned a couple of times throughout the vasnav.

Setup for pro players is supposed to be very aggressive, that way they can go around the map and make big time plays, and you really need to be able to win your close range gunfights, so if you're not putting on a mobility-based attachment for your grip then you're really messing up here, so definitely stick with the True Tech grip.

Next up is going to be the Ultrasat stock, which is very similar to our past grip that we just put on. We're going to be getting a booster for walking speed and sprint speed. With this attachment, these speeds are going up even more. With this class setup, we're going to be able to run around the map much quicker now, and we're also going to be able to strafe from side to side even faster, which is really important for your close-range gunfights.

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The whole point here is to be completely outclassed. Those AR players, at close to mid-range, now when it comes to the muzzle, this is kind of tricky because there are a lot of different muzzles in the game and many pro players use different muzzles, but one of the more common muzzles that IC Pro is using is the f-tac castle comp, which boosts your horizontal and vertical recoil.

Patrol, but you can also use muzzles like the AVR T90 comp or the x10 razor cop. It really just comes down to personal preference and which one you enjoy using the most, but I will mention really quickly that all suppressors are banned from competitive matches; it just makes the game less competitive, so do not use any suppressors on your setups, and this is pretty much the closest you can get to a pro player build; we have it on our ftech, our Castle comp, our True Tech grip, and we have it on the Ultrasat.

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Stock Now, I did mention that I'm going to show you my own setup with a little bit of a twist, and that twist really only comes in for the muzzle, but it's kind of interesting, so just stick with me. Combined onto Castle comp at least I'm pretty sure that's what it means. I might be wrong, but that's okay because this is just my personal preference and you don't have to go with it.

By default, the horizontal recoil on the vasnav is kind of crazy, so the whole idea here is to completely remove that horizontal recoil and then just control our own vertical recoil. By pulling down on our thumbstick while shooting. I may be wrong on some of those points, but personally. I feel like this just makes the gun an absolute beam with no recoil.

Whereas with the castle cop I do notice some recoil, on the build still, pro players also don't use any tuning on their setups, but if you do want to use tuning, then I'll go ahead and show you some examples that you can use on the muzzle. You can go ahead and max out your gun kick control on your bottom slider and leave the left slider at zero.

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There is no real reason for tuning the left slider, but that bottom slider definitely needs to be tuned up for gun kick control. Then, heading over to the True Tech grip, you can also tune this to give yourself an extra boost to your sprints of fire speed on the bottom slider while once again leaving the left slider untouched.

We don't really care about aiming idle stability on this setup because all of our gunfights are going to be close range, so there's really no reason to have any aiming out of stability, and then finally for the ultrasat. Stock, you can max out the aim down sight speed on your left slider and the aim locking speed on your bottom slider.

We don't really need any aim locking steadiness, or aiming auto stability, on this class setup for the exact same reasons I've already mentioned, and that's how I would tune this setup, but as I've mentioned, pro players do not tune their attachments, so I'm going to go ahead and remove all of this tuning because I like to play by the rules, but anyways, copy all of this down and get the tuning if you want it.

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Mess around with your muzzle if you need to, but regardless of what you do, this is going to be the closest that you get to a pro player build. I appreciate everyone who stuck around for the entire article; that helps out my channel a ton.

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