News - This Kastov 545 Class Is "meta" Warzone 2. Best Kastov 545 Class Setup
Intro
All right, let's get right into the class setup by taking off the muzzle.
Best kastov 545 class setup
I'm an RF Crown 50; now, this improves both the horizontal and vertical recoil controls so you have less recall to worry about, but moving on to the tuning. I have the left slider at a positive 0.39; now. You want these numbers to be as close as possible to mine because if they're even over, like a 0.05 difference from mine, they'll make a huge difference and the class setup will not hit as it should, so we'll keep this around a 0.39 and then the bottom slider is a plus 0.16, so keep those numbers in mind.
But moving on to the under barrel, I'm in the face, so he grew up, which improves the aiming stability of adults. The hip fire actually also recalls stabilization, and moving on to the tuning. I have the left slider at a negative 0.49, towards aiming down sight speed, and then the bottom slider is at a positive 0.15, towards aiming idle stability.
Now, moving on to the ammunition, I'm using the 5.45 High Velocity ammunition, which improves the bolt velocity. Now. I typically run ammunition over barrels because I feel like barrels have a lot of consistency, and especially on the Casa 545 when I was tuning it, there were like literally no differences being made, so I just thought the ammunition was the way to go here.
But with the tuning, I have the left slider at a plus 0.27, towards damage range, and the bottom slider at a plus 4.65, towards bolt velocity. Towards bolt velocity now, with the rear grip. I have the true tack grip to improve the sprint to fire speed and aim down sight speed; they give you a little bit of mobility, with the tuning of either the left slider at a negative 0.81 towards the AIM now sight speed and then the bottom slider at a negative 0.29 towards the sprint to fire speed, and finally for the stock on the KSTV RPK, factory stock, which improves both the AmEx ability as well as recall stability or recoil control moving.
On to the tuning: I have the left side at a negative 1.42, towards aim-down sight speed, and then the bottom slider at a plus 1.01, toward the aiming and idle stability. Yeah, this might be in the 545th closet up here in Call of Duty: Modern Warfare 2.
Mgb gameplay with best kastov 545 class setup
Pause : All right, all right, all right, we got some hard points here today on the Greenberg Hotel rocking the cost of $5, $4, and $5, and today this is like the one weapon that's pretty forgotten in the sorrowful category. I'd probably put the Lockman 556 in the forgotten category as well, but hey, this thing still packs a pretty good punch, and it's obviously still super underrated since it's forgotten and no one really uses the singing, so I need to bring up some issues.
You know what I'm saying, let's see what we can do here, though it's in no way right when I say that like, "Come on, you melted my P90, like, come on, you've got to hit a regain of only five," and now this map does play pretty slowly sometimes. I'll take them then. UAV Yeah, they're all across the map obviously because that's where the hard point is, but there's a long way to run chat, don't forget to save Kate from the killer, and there's no way I should have gone for him to cure the area.
What is the timing there? No way, why were they all just spawned here? What just spawned inside of that guy? All right, the pace is picking up a little bit here in the chat. I don't know if it will be 100; we gotta make sure we can get a nuke here first. There we go, and they're spawning it next, but if my teammates can stay up the hill for like, just a little bit (I don't mean much), how many people do they have?
Five, yes, get up the hill. It seems like they're all on the old hill. I can't get right near your position, nothing. Yeah, we're going to be locked at 89. Now, 89 is not too bad for how we started. I'm going to be honest: I thought this game was completely chopped because of how slow it was, but prove myself wrong.
I mean, we had like 30 kills or maybe even 40 when we had 150, so like, I don't know, I was almost shocked. 89-9 MGB with the cost of five, four, five