News - Stop Dying Warzone 2 And Survive- Warzone 2 Tips And Tricks
So today I want to give you some War Zone 2 tips and tricks for how you can stop dying in Warzone 2. The first thing I'm going to tell you to do is, if you're running a sniper rifle or an LMG, make sure you have an SMG or a very fast, fiery, close-range gun as your secondary. I, myself, cannot count the amount of times I've had teammates die because they're running a sniper rifle with attack 56, or a sniper rifle when an rpk looks, if you want a sniper rifle.
I know it's not as viable as it was in Warzone 2. However, if you're going to snipe, you need to make sure that your sniper support can carry you if you get into those close-range fights. Most of the times that you're going to actually die in this game are going to be at that close range; if you get downed.
At range, most of the time you'll have a teammate there to pick you up or you'll be able to get a self-revive, but if you get downed up close and personal, the enemy is going to thirst you almost 100 percent of the time, and for this reason, you need to make sure that you can deal with these threats up close and personal.
I would suggest that if you are planning on sniping, make sure you carry a sniper rifle that is going to do you well at both close and medium range. Either way, you need to make sure that you can deal with those close-range threats so that you don't end up dying all the time to people that are pushing you.
Next, I want to talk about how you can get information during. In a gunfight, there are a lot of times where you're going to get broke, and a lot of people will just go prone in a corner whilst they play, and then the person who broke them has an easy time just pushing in and stunning them, and then taking them while their pants are down.
What I'm going to tell you is to always keep those angles open. that you've just been down from, and then when you have reset and you have full plates and a full mag, you'll be able to re-challenge those people and get that kill easier, but while we're talking about re-challenging. There are so many fights in this game that end up being like an ego challenge between two people who are holding two head glitches, and you're just shooting bullets at each other until one of you goes down.
This is not an effective way to play this game. Of course, you might get lucky one or two times and get that down, but guess what? They've just gone down with a head glitch, and they're either already self-reviving or their friend is getting them up. There is absolutely no reason why you should be peaking at the exact same angle over and over again, and I guarantee you that if you are doing this, this is why you're dying a lot instead once you have taken a few shots at someone and maybe you have broken their reposition, even if it's only 10 meters away from where you initially took that engagement reposition.
This means that when that enemy repeaks, they're going to have to spend those extra precious seconds looking for where you've gone, by which time you've already peppered them with a few shots. gone down again, and you've repositioned, Again, I said this in my article yesterday, but Warzone 2 is a battle of attrition.
This means that you have a finite amount of plates, and the enemy has a finite amount of plates, and the aim of the game is to just keep breaking away those plates so that they run out of plates before you do so that you can get the easier kill. If you're just staying in the exact same place, you're going to get broken time and time again until you're completely out of place, and then when the enemy does finally push you, you're going to be sitting there with your finger up your ass and low health, just waiting to be killed in any prolonged gunfight.
The key is to make sure that you're dealing more damage than you're taking, and if you're constantly repositioning, the enemy is going to have no idea where you are when they do repeat, and you're going to be able to get those shots off a lot easier. Finally, the last tip that I want to mention is something that I keep harping on about but that people are still not utilizing around Almasra.
There are a bounty of different tactics and lethals that you can use, and as such, you should never have these slots empty. I see a lot of people passing up on snapshot grenades, which is stupid because they can show you exactly where the enemy is, and also things like shock sticks, which might not seem like they have that much utility, but if you do hit someone, not only is that going to give you the information regarding where that enemy is because you know where you threw that thing in the first place, but also if it hits someone, they're going to completely empty their magazine, meaning that you have a chance to run in there and rush them whilst they are reloading, so utility in this game has utility and.