News - New: Top 5 Meta Weapons To Use For Warzone 2 Ranked Play

You'll see what I'm talking about. We're going to go from the optic to the aelina. LR stock optic. This is another interesting choice, in my opinion, but after messing with the sniper a decent amount, I found that I do like this optic the most. Going over to stock, we're going to use the tactical stock pad to help with the aim-down sight speed for the bolt, and we're going to go to the ephemeral quick bolt for rechambering. Speed: this lowers the rechambering accuracy, but it helps to get back in the game a little bit faster, and then for the last one, the rear grip, we're going to use the Phantom grip for sprint of fire and aim down sight speed with a reduction and recoil control and gun control again, not terribly important when it comes to a bolt action sniper, and that is class number two and my favorite up.

Mw3 ranked play rival 9 class setup

Mw3 ranked play rival 9 class setup

Next is class number one, which is the Rival 9, my favorite gun in the game to use. I have an absolute blast, especially with this class. There are a lot of differences in this one, you'll see, especially with the underbarrel, but for the barrel, we're going to use the Rival SE clear shot barrel for damage range bullet velocity and recoil control.

Also read:

Let's go ahead and slap that one on there. Over to the muzzle, we're going to scroll over to the purifier muzzle breake. This helps with horizontal recoil and firing aim stability. This reduces the bullet velocity and range, but not by much—only by 8%. And the benefits of this muzzle make it absolutely worth it, so use the purifier for the underbarrel.

lunch time

Some people use the Phantom, and some people use the XRK Edge. I really like Dr. 6 i've messed around with all of these, and I promise you that, in my opinion, Dr. 6 is the best. You really don't need the help of the vertical recoil when it comes to the Phantom 5, and the reduction in the horizontal recoil really makes this not worth it.

In my opinion, if you look at the stats comparing the DR6 and the x 10 Phantom 5, yes, this helps with a vertical recoil. But I promise you, the DR6 ends up being worth it for the differences in movement speed, especially with strafing. For the final two attachments on the Rival 9, we're going to go over to the stock, and we're going to choose the MTZ Marauder stock.

This did get a Nerf, but it's still the best stock on the Rival 9, so go ahead and use that. This helps with gun kick control, firing aim stability, and aiming idle sway, and the only reductions are in sprits fire speed, movement speed, and so on and so forth, which has already helped to improve with the dr6.

And for the last attachment, the rear grip grip, we're going to use the Rival Vice assault grip to help with gun kick control in horizontal recoil and vertical recoil. All the above are things that the Rival 9 needs help with, so it's good to add those, and now for lethal tacticals and perks.

Mw3 ranked play perks, field upgrades

Mw3 ranked play perks, field upgrades

I use a stun grenade in every single one of my classes, except for one where I'll have a smoke grenade for Search and Destroy strats. I would recommend having at least one copy-and-paste class that has a smoke on it; that way, you can pull it out even faster during Search and Destroy for lethals in tacticals.

Also read:

I switch between Simex and Frag, depending on the strategies for search and destroy. It's usually a frag grenade. For variant game modes Hardo and Control, if I'm running a SMG, I want a Syx, but sometimes on some maps, I'll actually run an ordinance frag grenade. If you've seen my channel, you know my Karachi nade that goes all the way over mid with ordinance nades, so it really is just strategy-dependent depending on what you want to use for field upgrades.

lunchtime

It's a trophy system every single time, unless I'm not running the covert sneakers, which I do in some classes. In that case, I'll run, Daddy. That is going to be completely dependent on which boots you run for the gloves. I've pretty much stuck to either the Quick Grip gloves or the coordinated gloves.

I don't really notice too much of a difference in the rest of them except for maybe the Marksman gloves with snipers, but I tend to stay true to the Quick Grip gloves unless I'm trying to throw things extra far. For the boots, it's covert sneakers 99.9% of the time. Other than that, it will be lightweight boots or maybe the climbing boots for Skid R Search and Destroy, and that really just depends on how much of an ego you have.

For the last one, the gear is going to be EOD padding in 99% of my classes. I have EOD, sometimes I'll run Tac mask if I find myself getting stunned; that's really more of a midgame switch for me as I die more to nades than I feel like I do to stuns, and the vest, of course, is the infantry vest, the only one that you can choose, and those are my top five classes for model Warfare 3 ranks play.

I hope you all enjoyed it. And subscribe for more, and I will catch you next time at lunchtime.

Author:
Source
MW3 Ranked Play Class Setups get ready for modern warfare 3 ranked play TODAY with best MW3 Ranked Play Class Setups, best MW3 Ranked Play Callouts, Best MW3 Ranked Play Settings both MW3 Graphics Settings and MW3 Controller Settings for Ranked Play Modern Warfare 3. Hope you enjoy! Call of Duty Modern Warfare III.
Similar articles: