News - New "pro Player" Taq-56 Class Setup. Cdl Moshpit Loadout - Warzone 2

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Absolutely, shit on the shotgun right there. This is it right here in today's article; we're gonna be taking a look at a new Pro Player Tech 56 setup, and this is definitely more of a hybrid weapon. As you can see from the strafing speed, the slight aim down speed, and the sprint to fire speed, this is a more fast-paced assault rifle.

And with the attachments I've put on, you also have no recoil with this build as well, which is always really nice since this is a pro player class setup, the CDL Mosh Pit is a perfect place for it. but you can also use it in regular multiplayer, and it's still a meta weapon there too, and since it's still a meta weapon, and since it's still a meta weapon, so you can also use it in regular multiplayer, and it's still, and it's still, and it's still, and it's Things off with the rear grip, we are going to be using the demo clean shot grip for a boost to our sprint to fire speed and aim down sight speed.

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As I've mentioned a couple of times already, this is a hybrid weapon build, so you could play very fast with it or very slowly. I'm more of an aggressive player, so I will be using this attachment here for a mobility boost, but if you find yourself struggling with the recoil control on this weapon, you can also use the FSS combat grip, which does give you a big boost to recoil control and you don't really lose too much mobility by doing this, so it is a viable option, but I don't think too many people are going to struggle with the recoil on this weapon because attack 56 doesn't have much recoil to begin with, so I definitely recommend that you stick with the demo clean shot grip for that mobility and handling boost, and then we're going to move on to our stock attachment, which will be the TV Cardinal stock, for a boost to our aim locking speed and sprint speed, and this is pretty self-explanatory.

Attachment The sprint speed is going to allow us to get around the map much quicker, and the aim walking speed is going to increase our strafing speeds. is actually really underrated. In this game, you do die pretty quickly, so it's not as impactful as other Call of Duty games, but still, you can definitely avoid some shots with extra strapping.

best taq 56 class setup

speed on your builds, so don't sleep on that aim-walk speed boost. Now, for the third attachment, I am going to be using the Komodo heavy muzzle for a boost to our horizontal recoil. Control You don't really need any vertical recoil control boost on this class setup because there isn't too much vertical recoil on the attack (56), but the attack does have quite a bit of horizontal recoil on the weapon, and the Komodo heavy gives the biggest boost for horizontal recoil control; you don't gain any vertical recoil control, but you don't really need that; you're just getting a huge boost to your horizontal, which is basically what makes this cloud setup a nonbreakable build.

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Next up, we're going to be using the FSS sharkfin, 94r, under barrel attachment, which will be giving us a boost to our aiming idle stability, which is really important for assault rifles at long range, and you'll definitely find this a little bit more important in the CDL Mosh Pit than in public matches, but either way, if you're trying to hold a line of sight and you're just holding down your irons, your gun is going to be swaying back and forth while doing so, and that's going to make it a little bit harder to hit your first couple of shots.

Once again, the automatic aiming stability really comes in handy in those long-range situations. Once again, this is more of a CDL Mosh Pit attachment than a public match attachment, but it still benefits from both modes, and for the final attachment. I will be using the 5.56 High Velocity attachment.

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For our ammunition, this gives you a boost to your bullet velocity, which makes it much easier to win your mid- to long-range gunfights. this just decreases, the amount of time it takes for your bullet to travel to your target so you will have more of a standard multiplayer weapon with this attachment on we all know these multiplayer, weapons are Built For War zones so there is bullet drop and you will have to lead your shots in certain situations which I'll be honest it's not very common that you have to do that only on the biggest maps with the longest range gunfights, is that ever really a thing but you will end up running into those situations and the high velocity, attachment will pretty much remove that from the game.

The gun will just be like a standard multiplayer hit-scan weapon at that point. So yeah, I do like to use high velocity just in case I get into any of those situations. Pro players do not tune their weapons; it is G8, in the CDL, so they do not do that, and if you're playing in the CD on Mash Bit, you should kind of respect those gases and not do it either, and even in public matches, you do not need to tune anything on this setup; this class setup is already really good by itself, and tuning things might actually make the weapon worse because we already have a perfect balance between mobility and recoil control.

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So with that being said, pause the article or take a screenshot to copy down these attachments, and let's go ahead and get straight into the gameplay. Someone's; let's go ahead and pick them off. Quite a bit of people right there actually shot at me; I got perfect timing on that. I'm going to throw Nathan over there real quick.

You wait; don't shoot me. They should be spawning in the other corner, right over here. Hello, yeah, one of the people is in this crate right here. This is like when you need a drill mine or a drill charge, whatever it's called, you could just throw it right in there and get a triple kill. I just need to pick a direction and go for it; that guy just ran right in front of my

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