News - The Rpk Is "broken" After Update. Best Rpk Class Setup Warzone 2
The RPK has been the most dominant gun in War Zone 2 since its release, so in today's article, we're going to break down the best RPK and class setup with the tunes. Let's get into it. Up first, we want to go ahead and throw in a rear grip. We do have a couple options for this one; I personally like the demo X2 grip, and that's what we're going to use in the gameplay.
This thing gives a massive boost to recoil and control and pretty much makes this gun recoil. If you would like a little bit faster sport to Fire and ads feed, you can go ahead and throw on the True Tech grip. With this grip, you will get much better handling, but you will have to control the recoil just a little bit.
Even with this grip on the recoil, it's still going to be very manageable. Next, we do want to throw in a muzzle, and we are going to use the ZLR. Talon muzzle I know there's a lot of suppressors in this game, but trust me, the zlr talent is definitely the best option for your long-range weapons because it does give by far the biggest boost to the pros, and the Collins are still going to be very manageable.
Now that we do want to throw on an underbarrel, we're going to use the f-tac. Ripper Once again, there are a lot of options, but I personally think this is the best one to use. Because this one does give the biggest boost to recoil and control, which is exactly what you're going to want for all your long-range weapons, and this thing does actually start with a 75-round magazine, so we don't want to throw a magazine on, we actually want to throw in a type of ammo.
The type of ammo that we're going to be using on this thing and that you should be using on all your long-range weapons is high-velocity rounds, because, onetu things are going to give a massive boost to your bullet velocity and damage range. which is going to be very nice for shooting people out of the sky or a moving target from range because we're not going to have to lead our shots near as much now that we have all the attachments done.
We're going to get into the tuning, and for the demo S2 grip, we want to go recoil studinists. And aiming for all stability just to further help with the recoil, control the PV4. Would you want to go aim down sight speed and far even with this all the way to aim down sight speed, we're still not going to have too much Flinch, and if you're not using that other grip like I said at the start, the same downside speed is going to be very crucial because that's one of the biggest cons on this weapon, the Talon.
We do want to go aim down side speed once again and we're going to go all the way up to bullet velocity, but on the F-TAC river we do want to go recoil, stabilization, and aiming idle stability just to once again increase the range at which we're going to be able to use this thing aim. For the last tune for the high velocity rounds, we do want to go all the way up to bullet velocity and all the way up to damage range with all these tunes and attachments, we are literally going to be beaming kids from two hundred and three hundred yards away.
Meters, here's the full build, guys. It would really help us out. Now let's get into this gameplay where I drop my new VR,