News - The #1 X13 Auto Setup Warzone 2. Best X13 Auto Class Setup & Loadout -warzone 2

X13 class setup

X13 class setup

So As requested, we're going to be covering the X13 auto as a single option. Personally, in multiplayer, I don't think the dual-wield X13s are a great option for secondary weapons; they're just far too inaccurate. I know in Warzone, they're very good, but there are a lot more close counter engagements than there are in multiplayer in War Zone, as hard as that is to believe there's a lot of tight house type engagements in a war zone, so personally.

I think the single option is the better choice, so we're going to cover this here and start with the 50-round drum. I basically turn it into an SMG, so you're going to need some bullets there; it can be swapped out for either of the other options based on the map you're playing, and if you're using it as a secondary versus a primary.

best x13 auto class

I'm going to leave that one up to you. So for the rear grip. I have the Cronin Lima 6, where pistol Fast Draw Sprint to fire speed is named out sight speed, and I'm going to have that one two to negative 0.84, and the Tour Dream downside speed in negative 20 towards the Sprint to fire speed, and now over here with the laser sight.

I have the FJX diode for aim, down-side speed aiming stability, and sprint to fire speed for the barrel. I have the XRK Sidewinder six-slide for recoil control and bullet velocity. One here obviously is a good option if you're turning it into just an SMG by itself, but as a secondary choice, which is kind of what I'm trying to build here.

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I don't really see this as viable because it's kind of very slow-paced. So for a secondary option. I recommend The Sidewinder that's going to be tuned here to plus 0.26 towards the recoil steadiness in negative 0.15 to our Dream downside speed, and now we have a muzzle where it's the Comp 905f, for vertical and horizontal recoil control, where that's going to be tuned plus 0.59 towards your recoil stabilization and plus 0.16 towards your gun kick control.

So, this thing actually felt crazy good in the beta, and I'm assuming they sort of stealthily nerfed it in a way before this game actually came out because it kind of feels like a pea shooter now, but that doesn't mean it's not a good secondary choice when you're up close and personal with people. It's a very good option, but it has quite a bit of a damage range drop off, and you can kind of see it in the stat bar there how low that damage range actually is.

Ado Let's get into the gameplay. I hope you enjoy it.

X13 gameplay

X13 gameplay

enjoy Okay, so I got a comment. I bet you won't do a pistol lobby or a pistol Loadout says, "Less, let's use the pistol." Be prepared for some rage. I don't expect much out of myself. Yeah, it's a pistol, and at the end of the day, I'm trying to use it as a primary weapon. My goal is to win the game and try to get some runs.

I'm not going for a new record. In my repertoire of things that I think I can do with a pistol, decent gameplay is not out of the realm; that's too far, you see; I gotta get up close and personal with him. Kind of wait for them to cross here hopefully. I can't take long-range fights with the next

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The X13 AUTO Setup in MW2! Best X13 Auto Class Setup Loadout -Modern Warfare 2. Timecodes.
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