News - How To Unlock The Acr Warzone 2. Warzone 2 Best Class Setups
How to unlock the acr mw2
Okay, stay there with any and all S-Class sit-ups tuning and other conversions coming in the near future, all right. So in order to go ahead and create the ACR, we're going to have to use the ISO Hemlock, which is fine by me. This weapon has been nasty here in modern times for two seasons. Now for the record, we are going to rock the Sockin ZX grip to increase the recoil control.
Now, the ACR is notorious for having no recoil, making it an absolute laser. This allows us to go ahead and achieve that. Now for the tuning, we are going to bump up that fire speed through negative point 29 as well as the aim down sight speed to negative 0.61. Now for the stock, we have to rock the Mace 600.
This is what's going to transform the hemlock into the ACR, giving us increased aiming stability and recoil control. Now for the tuning, we are going to bump up that aiming idle stability to plus 2.01 and we're also going to bump up that aiming down sight speed to negative 2.58. Now that we are going to rock an optic here, you have a couple of different choices.
Either way, it's going to be a great option, but if you want to have the true ACR effect, rock the Lone Wolf site, and for the tuning, we are going to bump up the AIM downside speed to negative point 58. We are not running a laser; these are not going to help us out, but at the same time we are going to Rocket Barrel, and this time we're going to rock that LR30, 56, which is going to work no matter if you're running the standard rounds or the blackout ammunition; this is going to give us increased damage range.
Hipfire actually has a bonus as well as a velocity; now for the tuning, we are going to bump up the aim-down sight speed to negative point 32 as well as the aim-walk speed to negative point 40. We don't need steadiness because this gun is literally not going to move at all, and we already have damage locked in.
Now we're not running a muzzle here because, again, it's not going to be necessary; this gun doesn't have any recoil, and this is a long-range setup, so we don't need any sound suppression. We are going to go ahead and rock the Commando 4 grip, which is going to be a great option because it's going to completely smooth out the recoil pattern and give it more ACR.
Look now, if you guys want even less recoil, you can put on the f1056, but again, we're trying to go ahead and create the ACR here for the tuning. We are going to go ahead and bump up the aim walking speed to a negative 12 as well as the aim sideways speed to a negative 59.
Clutch acr (iso hemlock) mgb nuke gameplay mw2
Let's Get Right Some MGB Newt Gameplay All right, so we can deal with the ACR weapon conversion. This is actually a pretty fun conversion, and we actually have a great map to use it on too, so hopefully you can make some magic happen here. This is definitely incredibly fun because the ACR was my weapon to use in Modern Warfare 2 as well as Modern Warfare 3, and this conversion is like, damn near spot on to the Modern Warfare 36.8, which was like the higher damage version of the ACR as opposed to the one that was in Modern Warfare 2, and we got killed from we got a combat knife kit or a Kadachi's kid with the riot shield in here; that's fantastic.
And we have a marching rifle kid that's great. Shit. I thought I should have put on resupply; I got on Fast Hands just to speed some things up a little bit, but in this case, shit. I think Fast Hands probably would have been a better option. I can't even breathe in here; like, this is actually insane.
The guy literally cannot breathe in this room, and their whole team should have held that advance because I should have held that advance