News - Top 5 "meta" Smg Loadouts Warzone 2. Warzone Best Loadouts - Mw2

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It's your boy. T back with another article man and today we got the top five SMGs in the game right now they did update and we're going to throw in the mini bu for number six cuz it's very good to use it just sometimes you still lose to BS in this game yall know how this game goes and they B they buff I say B; they buff and nerf some guns in this game, but we're going to get into it and tell y'all what the top five SMGs are in the game right now.

But let's start off with the little man. We got the hollow point for the ammunition. We got the damage R plus 050. Plus 8.13 for the bullet velocity then we got the true tack for the RAR grip we got Reco plus 0.84 then plus 0.28 for the aim out of St ability then for the stock we have the R7 stock, 3.23 for the aight speed and plus 1.94, for the aim out of stability then we got the FSS o laser we got Sprint to fire speed 0.44, and then aim down sight speed.

413, and last but not least, we got the barrel on the back nine, which is plus 0.44 and plus 0.31 for the damage range. Once again, this is an honorable mention of SMG. You guys can use it. Hopefully, when they fully nerf the shotgun, we can use all the SMGs without being in front of them, because that's what I am in fear of with the shotguns.

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I don't want to use them, but you know what I'm saying—it's nerfed a little bit, but it still hits one tap. But anyway, moving into number five, we got the iso. This gun is forgotten, but it's still very good to use. We got a 45-round mag, and of course they're my favorite muzzle of all time for any SMG.

We got the XRX sandstorm, negative, well, plus 0.23 for the Reco stabilization. I don't know why I said negative and then plus 0.16 for the recoil control. This bad boy is so clean. If you don't use it, you need to use it. Trust me, then we got the 7-year-old Raptor for the barrel, negative 0.31 for the walking speed, and plus 0.19 for the damage range.

The reason I did walking speed was because I wanted to be a little straight. I like a little bit of movement, just a little bit, for this game because, as you know, we don't have any movement at all. I can't wait for Mod 3. If you're ready for that 45-round mag, of course I don't know if I said that already, then we got the Exp share for the red grip.

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We got a negative 0.39 for the high speed, and then we left the Sprint with the fire and AI stability in the middle because we didn't want to mess with it; we wanted it to be smooth for accuracy and speed. And last but not least, we got the Mace 650 for the stop, 2.19 for the downside speed, and 0.8 for the M ability.

You can give this bad boy a try. It's in the top five, so don't expect it to be absolutely insane. It's in the top five. You feel me not being number one now. Moving on to number four, we got the veil. A lot of people don't use this, but this is such a smooth and clean SMG in the game, and this is definitely a gun to use if you're a movement guy, because this thing is disgusting.

We got 50 rounds of mag, of course, and then we got the rare grip, the Skagg soldier grip. Rico St is Plus 0.71 and then 0.17 for the SP of fire speed, then we got the demo rxt, stalk. 3.10 for sight speed and 1.86 for aim stability, and then we have the VK laser, 0.39 for S, the fire speed, plus 0.58.

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This is number four. It's a very fun gun to use. The MX9 is my favorite SMG in the game. I just wish to have more ammo because it would be number one, but it's not number one because it doesn't have more ammo. But anyway, it still kills quick, and it got a buff, so we got 32-round mag-up, of course, then for the RAR grip, we got the S tip; for the RAR grip, we got Rico's this plus 027; and then negative 0.17 for the sprin to fire speed.

It is a smooth gun to use, trust me, then we get the FTAc C11, Riser recoil stabilization plus 027, and then plus 0.16 for aim out of stability. This is for the comb; y'all get to try that telling you try it Try this build, and it's disgusting, man. Then we got the VK laser. We got Sprint to a fire speed of 44, then Plus 3948 for my ability, giving us nice speed and recoil control, and then we got the 1645 Bru Barrel Reco stud plus 0.47, and then damage rank plus 0.32.

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Give this bad boy a try. This is number three and is very, very fun to use. Moving on to number two, y'all already know, man. The Lackman sub is number two; it's still the best gun in the game, but number one. Number one might take it. I'm not going to lie; number one is crazy. It's very fun to use.

I'm just hoping that they take out the shotgun, but anyway, we got a 40 mag, not 45; some people use 50, but we got the 40 mag for the magazine, then for the ammunition, we got the hollow point damage range plus 0.56 and 7.84 for the bullet velocity, then we got the Falcon barrel, of course. Real St, plus 0.45 and then 0.36 for the damage range, then we got the VK laser Sprint to fire speed 0.44, and then aim out of stability 32, 2.90.

And then, last but not least, we got the FTAc Mobile stock. I don't know why this is not tuned, so let me tune it for you guys real quick, because this is usually tuned. We usually go until the arrows don't go up anymore, which benefits us because we don't want to overtune. That's a key thing when it comes to tuning, guys.

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Don't overtune your weapons. See how my mobility goes down, but nothing really moves, so you don't want to overtune your weapons and low-key We can just leave this right here because that is how I tune my weapons, so this is the tune for the Ft. Mobile stock: 2.40 for sight speed and 0.82 for aim idle stability.

That is the MP5. Y'all already know it's one of the best guns in the game. Now coming in at number one, we got the bass p. Man, the bass P is by far one of the most consistent SMGs in the game, and it is disgusting. I don't know what they did to it, but it's nasty, and y'all need to give it a try.

If you haven't watched the last article, we dropped the 40 bomb with it, so y'all need to go give this bad boy a try anyway. Coming in, we got the 50-round mag, of course, then we got the hollow point for the ammunition Dam range plus 061 plus 7.84 for the build of velocity, and then we got the x10 drop grip.

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Like I told you, it doesn't take away from the aim-down sight speed, and we all want that, so throw this on and we got Plus 0.32 for the aim-out St ability and negative 0.52 for the aim-down sight speed, then for the barrel, we got 10.5 Bruin Barrel. If you say this plus 0.47, then plus 0.37 for the damage range, And last but not least, we got the Brewing Flash V4 stalk.

We got a negative 2. I mean, 2.06 for the ANP and plus 0.32 for the AM stability. Like I said. I tune my guns to where your arrows don't go up and down too much, so that's why they're not all the way overtuned and not underway all the way undertuned, so keep that in mind when you tune your weapons.

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