News - How To Unlock The New "mp5k" Warzone 2. Best Lachmann Sub Class Setup - Warzone 2
You guys should definitely check that out. That being said, this article is going to get 500 likes. Let's get right into it all.
How to unlock mp5k / create best lachmann sub class setup mw2
Right, let's go ahead and create the MP5K here in Modern Warfare 2. Now that we have the first attachment, we are going to rock the Lochman, the tcg10. There's going to be a very important attachment on this setup to bump up. The recoil control without this attachment is going to make it kind of hard to control this weapon at those medium- to long-range distances, and we obviously don't want to have that recoil control.
Now we are going to bump up the sprint to fire speed to negative 0.44, and we're also going to bump up the aim down sight speed to negative 0.29, so we get the best of both worlds here; we have close-range handling for the aim, down side speed, as well as for the fire speed, and we also have long-range handling with the recoil control.
We are going to go ahead and rock this stock. This mob we're going to be removing the stock transitioning. The Lachmann sub, aka the MP5 into the MP5K, is going to be perfect, giving us aim-down sight spread, fire-speed movement, speed, as well as hip recoil control, a mandatory attachment on this class setup.
Now, we are not running an optic; it's going to be completely irrelevant; the iron sights are crystal clear; we're not running a laser sight, either, because it's just not going to be necessary; and we are going to be rocking a barrel, but it's going to be the Lochman Pulsar. I'm just going to make sure that we have fast handling and make it look like the MP5K.
With its increased upside and downside speed, hip recoil control, as well as movement speed, this weapon is going to have fantastic hip fire accuracy, so why not go ahead and bump that up with the Pulsar Barrel? Now for the tomb, we are going to bump up the aim down sight speed to negative Point 39, and we're also going to bump up the aim walking speed to negative 0.44 to increase the close range handling here.
We don't need damage range. There's going to be a run-and-gun, aggressive, close-range weapon. Now we are going to skip over the muzzle; it's just not going to be necessary. We have better attachment choices, and we are going to go ahead and rock the lock grip Precision 40 to increase the hip fire and actually even more recoil, slitting this as well as a walking status so we get the best of both worlds, close range as well as long range.
Now with the tomb, we are going to bump up that hip recoil, making control mandatory. Here we're going to bump up against accuracy. We can spray and pray, which is actually pretty good on this weapon at plus 0.67, and we're also going to increase the aim down sight speed slightly to negative 0.08, and then obviously, for the magazine, create the technical MP5K.
You can rock the 15-round mag, but let's be honest here, fellas, 40 is going to be the way to go here. I mean, look at the crosshairs, and their man of the setup is going to be the combat knife stun grenade proximity. mine and my custom perk packet set up for double time scavenger fast, hands The reload takes an eternity as well as a quick fix, and obviously, for the field to upgrade, we have Pro enabled with Munitions Box as well as Dead Silence.
Give us a try. This setup is crazy good for hip fire, and honestly, it's very fun to go ahead and create weapons. Post notifications; let's get right into it.
Fast lachmann sub mgb nuke gameplay mw2
I need to get fast hands because MP5K is reloading and you can like read a whole novel before this is done. They're trying to get their camo challenges done, but Jesus Christ, that's kind of insane. This game really got people playing like Russ, who is very serious.