News - Huge Changes You Must Know With Season 1 Reloaded. Warzone 2 Update, Patch Notes & Weapon Balancing

cupppajoe5

The Season 1 Reloaded update is here, and they made a lot of great changes to Warzone. We've got quality of life changes, we've got a great playlist moving forward, and we've got some weapon balancing, which we're going to start off with right here in terms of the new weapon. We have one new weapon with this update.

It's a close-quarters option unlockable via the weapon challenge or store bundle. Now just a quick tip: we have no idea whether this thing's going to be absolutely meta or if it's going to be an absolutely terrible wait for some people to drop in with it and see if it's actually good before you go through the process of unlocking it or buying it, so just a quick tip there for you now in terms of weapon balancing.

really one major change right here, which is the Akimbo P890s. X12 Basilic and the Eagles have received a damage reduction against armored opponents. The Akimbo p890s and the X12s were pretty broken; they were very broken in close quarters, so those did receive a Nerf right there. Of the rest of the weapon balancing, m13b, With a slight change, cast all five four five with a slight buff, off 74U, with a minor nerf right here, a small reduction to close damage.

season 1 reloaded update

We got the MX X9 with a slight buff to the Vel, which I think some of you do like using because it is the MP7 given a here increased movement speed, increased damage range, and the rest of it. Nothing's really changed besides shotguns no longer killing a fully armored player in one shot, which is good to know, but notice what's not on this list: RPK: cast off 762; snipers; Lochman sub-Fennec; none of those are on this list, so our loadout meta hasn't changed too much now.

Next up, look. At vehicles right here, nothing's really changed with vehicles that you need to be aware of, like the heavy tank or the heavy The choppers are still absolutely broken when we look at them. Friendly player visibility This is just a minor change. How many times have you died because you thought it was your teammate but, because of the nameplate, it wasn't?

warzone 2 changes

Well, it seems like they've now fixed that. This way, it's very clear who's an enemy and who's an actual teammate. We skip kill streaks. This is another big one for players looking to drop high-kill games: radars can now stick to vehicles. You can throw a portable radar down on a vehicle and drive around and get some information about where people are, then figure out how you want to approach that fight next.

We go up to attachment here, and nothing really changes. They made some slight adjustments to the thermal optics, which I still don't think are going to be that good, and some slight adjustments to the tuning. I do articles just about every single day, trying to help you improve. As a war zone player, get more kills to get more wins.

You know all that stuff, so if you are looking to get better, just consider subscribing below. Let's talk about the playlist update. We've got 150 players in solos. We've got duos, we've got quads, and now this is the big one right here. Well, these are the two big ones right here; we've got mini Royal Trios.

warzone 2 patch notes

Now understand that this is not Resurgence; this is not where you are respawning back in on a respawn timer; this is simply a smaller map for people who may not want to play or may not have time to play 25, or 30 minute matches, so this is going to be smaller parts of Al Mazara 54, player trios, and the games will be a little bit quicker.

My guess is they're probably going to be around 15 minutes as opposed to 25 to 30. We also have third-person trails. I know a lot of you out there love the third person game mode, so they did add that back in finally, we do have the war zone cup, which if we scroll up here is basically Warzone meets Rocket League, so you see right here you're going to have Warzone meets Rocket League you're going to play that for a little bit, and this is just for the next week by the way, we don't know if it's for the next week, we don't know how long it is, it could be a month.

We have no idea, but for right now, this is what we're working on in terms of our playlist, in terms of lighting and shadows, and in terms of general improvements to lighting and shadows. Now let's talk about the big one. Right here is the biggest change stronghold. In Black Sight AI, I mean, look, there are two issues right here.

warzone 2 patch notes today

First, they are going to increase the number of active strongholds from three to five, up from three. Three could be very far away, and there could be a lot of teams on those, so they're going to disperse that just a little bit. We are now going to have five strongholds; that'll make it a little bit easier to get your loadout, but when you went there and you were fighting the AI, the AI were absolute demons, so now what are we doing with AI combatants?

The damage per bullet has been reduced by 26. So they're going to do less damage. The number of units per site was reduced by fifty percent, so there are not going to be as many of them, and then there are more reductions based on squad sizes, so if there are 20 bots in quads, there are not going to be 20 bots in solos; it's going to kind of it's gonna be less as the playlist kind of dies down a little bit.

warzone 2 season 1 changes

AI Cheval out well, now that it's double the time between waves, there may not be bots when you get there, and you may have to wait a little bit, and the number of units per wave has been reduced by 30, so we're going to see fewer bots right there, and then we have the black site as well in terms of other stuff.

Bomb drones player with three armor plates on the outer radius of an explosion. will survive but receive critical damage, so you'll be broken here. You'll probably receive a little bit extra damage, but overall you're going to be able to survive that as opposed to what it was previously, which was that you went down immediately by default.

Loadouts have been updated. My guess right here, and I haven't dropped in yet, my guess right here is: They removed this Scout default loadout, so I bet there's no more bird's eye. I bet they realized that the bird's eye was broken, and in terms of the solution, they probably just removed Scout, but we'll see again in the next few days as we drop in just some other quality of life changes.

warzone 2 season 1 download

This is very important stuff for this one player. Revival or a sound will play to alert nearby players when a player has been revived. It's super frustrating when you get it down; you're pushing up, and you have no idea that player is alive plating, and then he re-challenges you, and you end up going down, so we now have player revival ammunition.

When players drop a weapon, their respective ammunition will also drop on the ground, and this ammunition will automatically be looted should other players with a partial stack of the same ammunition walk over it. So if you have AR ammo, now when you walk over it, it will automatically pick it up once again.

Author:
Source
Season 1 Reloaded is here and it is a great step in the right direction. They made some great quality of life changes, made it easier to get loadout, and some weapon balancing.
Similar articles: